Far Horizons Robert Silverberg  
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Far Horizons is the science fiction equivalent of Robert Silverberg's best-selling fantasy anthology Legends. In both books Silverberg invited some of the most renowned authors in the field to write a new story based on their most popular series or setting. For instance, the first story in Far Horizons is Ursula K. Le Guin's "Old Music and the Slave Women," which takes place in the same Hainish universe as her famous novels The Left Hand of Darkness and The Dispossessed. Dan Simmons has written a piece set in the world of Hyperion, Anne McCaffrey has turned in a Helva story from the world of The Ship Who Sang, and so on. Like Legends, the list of writers in Far Horizons reads like a Who's Who of the genre: Le Guin, Joe Haldeman, Orson Scott Card, David Brin, Simmons, Nancy Kress, Frederik Pohl, Gregory Benford, McCaffrey and Greg Bear, as well as Silverberg himself. And like Legends, each author takes a page or two to introduce their story, so that newcomers won't be totally lost. The average story in Far Horizons is, as you might expect, a significant cut above the average SF story, although this anthology is not quite as successful as its predecessor. Authors like Le Guin and Simmons have come up with some first-rate stuff, but Card and McCaffrey have produced stories that can best be described as mediocre. Overall, though, the book has far more ups than downs, and serious readers won't want to miss this one. Those new to the world of SF will also find Far Horizons an invaluable reference when they're looking for good authors to read. —Craig E. Engler, Amazon.com

Swords of Cerebus 1 Dave Sim  
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Collects the first four issues of Cerebus and adds a new story, "Diamondback", illustrated by Marshall Rogers.

Church & State Volume I Dave Sim  
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Church and State is volume three of the Cerebus the Aardvark series and picks up right where High Society leaves off. To compound matters further, this reprint volume is part one of a two-part story that is self-contained within the larger framework.

A face from Cerebus's past returns with an offer he can't refuse. But the gray one has learned a few lessons from the powers that be and turns the tables on the would-be puppet masters. This volume also marks the addition of Gerhard as a background artist, and the artwork begins to create a visual impact equal to the creative impact of the comic book's ideas and stories. The storytelling also becomes subtler, the beginning of a stylistic trademark in Cerebus that leads the reader to believe more action is taking place peripherally than in the actual pages. High points include a two-part dream sequence, which is visually unparalleled in the history of comic art; a pee-break which is unrivaled in length in the history of comic art; the return of Jaka; and "the baby incident." Don't forget to pick up Church and State, Volume Two , as volume one ends with the cruelest of cliffhangers. This is the Ivan the Terrible of graphic novels, both in terms of its subject matter and the creative peak it represents for the author.

Church & State Volume 2 Dave Sim  
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Church and State, Volume II, is the second part of a story that exists as a whole and as part three of the Cerebus the Aardvark series. Many consider this volume to be Dave Sim and background artist Gerhard's best visual work to date.

The action picks up right after the cliffhanger at the end of part one of Church and State. Cerebus attempts to regain his lost throne amidst warnings of a larger crisis. Mountain climbing, the introductions of Prince Mick and Prince Keef (exactly who you might think they are), the Super Secret Sacred Wars, and an Ascension to Vanaheim mark this second half of the Church and State opus. The major plot lines, which started 10 years earlier in Cerebus and High Society, are resolved (to some degree). The ending sets the stage for the more restful and introspective volumes—Jaka—Jaka's Story and Melmoth—that follow.